KATOYING / ROASTING UNIT Research registry
Three robots at a work table inside Roasting Unit

KTY-R003 · offline game pre-release

ROASTING UNIT

You are the service robot. One room helps you. Another mocks you. The job still has to be done.

Pre-release 0.6.0Local proof pass
55/55source proof
41/41save recovery cases
3soak contracts
9soak attempts
118black-box events

The game

Failure is not the end screen.

You control two robot arms and try to complete physical tasks. A resident can distract you, move the target, shake the table or simply judge every mistake. When something fails, the scene does not hide it.

TRYMove, grab and place.
FAILThe room reacts.
RECOVERTake both arms back.
REPLAYSee the corrected path.

Different lives

The room changes what the robot experiences.

HOME

A gentle household

People explain, wait and celebrate recovery.

SHIFT

A hard household

People rush, mock and interrupt while the work continues.

FACTORY

An industrial life

Precision, repetition and pressure become the environment.

These are game directions. The current proof covers the vertical slice, recovery loop and measured event chain, not every future world.

Evidence

The black box remembers what happened.

The game records a bounded local event trail so a run can be checked after the spectacle. In the current measured showreel, 118 events covered three attempts and all three causal chains were complete.

Measured locally

  • 55/55 source proof checks pass.
  • 41/41 save, rollback and recovery cases pass.
  • The soak replayed 3 contracts, 9 attempts and 6 seeded perturbations.
  • The game is solo, offline and does not access camera or microphone.

Still open

  • External player taste has not been established.
  • Every planned household and factory world is not built.
  • Publication, store submission and price are not claimed.
  • Private simulation and data directions are not part of this public page.

Reference ground

Real engines, explicit boundaries.